Post by Rallyfai on Oct 4, 2019 1:35:02 GMT
Bird of Paradise ▌Physical Appearance The Birds of Paradise upon birth are thought to be Nolneshian due to them being humanoids with animal traits, however upon reaching maturity (around age 20 - 30) their wings change from an ivory white to whatever color is associated with the element they represent. They're also only magical and have no truly physical abilities.Yellow - Light Black - Darkness Red - Fire Brown - Earth Green - Wood Blue - Water Pastel Blue / Ice Blue / Light blue - Ice Light green / Mint - Wind Purple - Lightning Silver/Gold (METALLIC) - Metal ▌Maximum Age Anywhere from 1000 - 2000 years. They also live on a cycle of rebirth, so when killed they will be reborn after a week within the element they are associated with. They will be reborn as a bird of the same color as their wings and upon hitting two weeks of being reborn will reform in to their original form. Often with glassy grey eyes if they were murdered or hunted in their previous life. ▌Native Worlds World 3 - Al-kifar (Habad), World 6 - Umbra (Solitude), World 7 - Verskeltas (Lightrock Roost), World - Forgotten Draumrvǫllr (Mjovadalsa)▌Magic Rarity Highly Magical Creatures. They have a 70% chance of having magic. Roll 1d1000 - If the number is 700 or below then your BoP has magic! ▌Magical Elements Yellow - Light Black - Darkness Red - Fire Brown - Earth Green - Wood Blue - Water Pastel Blue / Ice Blue / Light blue - Ice Light green / Mint - Wind Purple - Lightning Silver/Gold (METALLIC) - Metal ▌Physical Abilities One of the following abilities. Flight The passive ability to fly as they have wings. The only time this is not possible is if the character no longer has wings. If used in combat it can be used to dodge a single ability once per combat so long as that ability is a physical ability. Magic cannot be dodged using flight. Element Field - If magical Once per battle a Bird of Paradise can use their chosen element they can make the surrounding area rife with said element to give themselves a short boost in magical damage and their roll bonus. +100 roll bonus to magical attacks +2 Magical Damage Duration: 3 turns. ▌Common Personality Traits
▌Preferred/Typical Professions
▌Can Breed With? Cannot breed with: Werewolves, Giants, Vampires, Elves or Dwarves.▌Starting Stat Bonuses Strength - -2 Dexterity - +2 Intelligence - +1 Mind - +1 Base Range Damage Output - +1 Base Magic Damage Output - +2 Base Healing Output -+1 Evade - 50 Magic Resistance - 100 ▌Additional Information First child will always be a bird of paradise. Any other children have only a 10% chance of being a bird of paradise, they instead tend to come out as Nolnesh or Human. Due to how rare a bird of paradise is, it's 1 per person. No exceptions unless an extra slot is won during a dungeon or event. |